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You can look at writing a native app, an app specifically written for iPhones or Android devices, or you can do a web app for mobile. Basically a website designed for a mobile phone interface ~ do big, square buttons and small pages that look good at any orientation, that sort of thing. There are advantages to either approach and you can find good arguments for both online easily enough, but the native app vs. web app question is one to answer early on. It depends on what you're trying to do of course. If you do decide to go with a mobile app, there are some recommendations available at W3C and other places. I'd look at Google App Engine as an easy, cheap way to get started with a web app and maybe only support WebKit at first ~ that'll cover the bulk of the smartphone market for now. If you can do some application as a web app, generally do. That's my totally unqualified advice. Do native apps when you need to.
Are you looking to develop the app yourself or are you trying to find some one to write it and share any profits with you? The later can be more difficult than learning to program and doing it yourself. Once you've got a proof of concept that people like, you can more easily get the investment you need to employ skilled programmers and redo your app from the ground up. Again, all this is easier to do with web apps as you can't really distribute a buggy prototype through iTunes.
Thanks for the advice I'm looking into it right now, tho I doubt i will understand much because I have zero knowledge in development. I should of asked- If i wanted to hire someone to create the APP, how much should I pay, and how much trust should i put into the developer? also do you create apps? :-)
I am really looking to find someone to partner with and share some profit, I am a entrepreneurship major so i have all of the skills in running a business, however i have never had a technology business.
You need to look at how technical it might be. Would it operate as one huge, single application, serving lots of users simultaneously, like openstudy, or would each user have their own single instance of the app, running independently, oblivious to other people using the app elsewhere. Do you need lots of artwork? That costs money, especially animated and 3D stuff. It's impossible to say. You're best looking at how it might work in general, what type of stuff it needs and so on. If you know you need a big database, you don't need to worry yet about what type of database, you just need to factor in the need for a big one. Try and get the basics down and learn what the industry call stuff, just general terminology they use, then research what you need. You could look at open source models, you can still make money doing it that way and you might find some guys that'll write the code if you'll agree to do the business end of things ~ like financing the project. A creative guy who's making stuff happen is as much an asset as a good Java guy or someone clever with GUIs. If you idea is genuinely good, there's no reason why it can't happen. Oh, and yes, I write apps, but I'm no expert, I just self-taught online because I was in your shoes and wanted to make an app. I ended up loving programming and now have a job doing it for a living. I only started a couple of years ago and I'd written my app about a month after I started learning. The app never took off, but my career prospects are looking great. All the best with it.
Hey thanks a lot, I really appreciate the advice. I definitely will be going to get my feet wet with the research asap. Also, I will keep you updated as I work towards making my idea a reality. Truly thanks!
No worries at all.
I would also first check what else is out there, most of the time you will find that you are not the first one thinking of an awesome idea.
i think you must try google android development using eclipse android.com is the site where you will get all you want