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John_henderson
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V= ∫ ∫ 4dydx + ∫ ∫ 4dydx
For the first set of integrals the outer limits are from 1 to 0. The inner limits are from X^2 to 0.
For the second set of integrals the outer limits are from 2 to 1. The inner limits are from (X2)^2 to 0.
Sketch the limits of integration, and the shape of the prism, Change the order of limits and solve the volume of the prism.
I need help on changing the order of integration and sketching the prism. Please Help.
 one year ago
 one year ago
John_henderson Group Title
V= ∫ ∫ 4dydx + ∫ ∫ 4dydx For the first set of integrals the outer limits are from 1 to 0. The inner limits are from X^2 to 0. For the second set of integrals the outer limits are from 2 to 1. The inner limits are from (X2)^2 to 0. Sketch the limits of integration, and the shape of the prism, Change the order of limits and solve the volume of the prism. I need help on changing the order of integration and sketching the prism. Please Help.
 one year ago
 one year ago

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John_henderson Group TitleBest ResponseYou've already chosen the best response.0
\[Volume=\int\limits_{0}^{1}\int\limits_{0}^{x^2} 4dydx + \int\limits_{1}^{2}\int\limits_{0}^{(x2)^2}4dydx\]
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
I need the order to be as dxdy? and sketch the prism ? i guess the vol= pi*y^2
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
the way the problem is given you are not doing a surface revolution, so we can supposed that 4 represents the height, so it's really just about changing the integration order have you got a sketch yet?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Oh yes the lengtth is 4cm sorry i missed that out!
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
let me skecth it...
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
dw:1354460197419:dw
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Some thing like that for the first area?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
you should really draw the two graphs on top of one another to get a feel for the situationdw:1354460240069:dw
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
so you can see why they call it a "prism" so, where is the intersection point?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Thats what i did , first but the area of region was o the left.. anyway i guess the limits are going to be x=rooty to 0 , 1 to 0 and x=rooty+2 to 2,1 ?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
almost, but look at a strip for x's bounds...dw:1354460805961:dwsince x is bounded by the left half of the second graph we need the negative square root now this can be done with just one double integral instead of two; what are the new bounds on y?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
so do you equate the limits in order to form one double integral? , so i think y= is going to be sqrt(x^2) to 2sqrt(x2)^2))
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
why are you taking the square root of x^2 ? just look at the bounds x is bounded below by sqrt(y) and above by 2sqrt(y), so those are the limits for dx to find the limits on y, all you need is the intersection point of the two graphs. what is the range of y values in the region D ?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
what is this point?dw:1354461347743:dw
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
1 to 0 root2 to 0?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
y cannot be negative, and you are giving two sets of bounds. y only has one set of bounds; again find the point of intersection! btw, you should also always say "upper" to "lower" as in "0 to 1", not "1 to 0" unless you specifically intend to integrate negatively
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
I mean lower to upper*
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Sorry , 0 to 1, . 0 to 3+root2
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
im not sure as there are 2 seperate coordinates ?which do i sub in?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
okay, I still don't see why you have two sets of bounds, and why they are both numerical. the inner bounds on dx are in terms of y, and we have already found them the outer bounds should be the numerical limits for y in the region
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
dw:1354461728579:dwso x is bound as follows\[\sqrt y\le x\le2\sqrt y\]and y is simply bound between the xaxis and the point of intersection, at which y=1\[0\le y\le1\]so that's your new integration, all one integral with those bounds.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
one double integral of course*
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
oh right so your dont have to compute the values of x=2,1 why is that?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
because with the first way we were doing it, we had two different upper bounds for y as we went along x; at first the above for y was bound by x^2, then at x=1 it changes to being bound above by (x2)^2 this change in our upper bounds forced us to use two integrals when integrating along x last after changing the order, x is bound above the whole time by 2sqrt(y) and below the whole time by sqrt(y), hence only one integral is necessary.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
here is the first integraldw:1354462159166:dw
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
dw:1354462244107:dwso going along x last, this is why we needed two integrals....
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
when integrating along y last we have no such division point, the upper and lower bound on x stay the same
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
right i see so the values of x=1 , 2 are subed into (x2)^2 to get 0 to1..
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
you could look at it that way, or you could just look at the pic (you may have to run your head sideways to see the shape along y) and see that y is always somewhere between 0 and 1, since the intersection point is (1,1)
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
your way will not always work actually, those values are coincidental to some extent why not sub into the other function, x^2, by your logic?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
I have finally done got the ans and i got 8/3 i guess i need to multiply this by pi(8/3)^2 =v so get the volume?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
dw:1354462650777:dwto me, the best way is to say "what is this range, here?" and visually you can get it
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
no you don't need to multiply by anything if 4 is the function for the height. This is not a volume of revolution! let me try the integral myself...
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
yes is can clearly see its from o to 1.. its much easir sketching it !
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
yeah I always sketch it anyway, I get the same as you; 8/3 since we are NOT revolving this shape around any axis, this is not going to be one of those cal1type tricks where we need to use the formula for a circle (in which case we would have needed to have that in the integral, remember?). Actually, the whole point of multivariable calc is that we don't need the revolution trick at all, that is a beginners method only. This shape is not circular; it has an base area D (which we find by integrating dxdy in the graph) and a height of 4 so we just do base times height here, i.e. 4 times the double integral
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
I have got a answer for the voume which is 64/9 pi, does that sound about right. I integrated with respect to dxdy?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
but the 4 in the problem as you are given it is most likely representing the height, so 8/3 should be the final answer.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
no, it sounds very wrong, read what I wrote: this is NOT A VOLUME OF REVOLUTION
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Damn seriously i thought it was the volume of revolution? , right i undertand now basically 8/3 is the base and 4=h , well if you multiply them together dont you get area?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
dw:1354463282138:dwthis is what the shape sort of looks like. pi should not be involved as this is not circular
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
whether 8/3 is the final answer or not depends on what the 4 represents in your initial problem
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
I finally get it lol the inregral is the area = 8/3 and the h=4cm so v=a*h v=32/3 cm^3
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
the area of the base D is just\[A=\int_0^1\int_{\sqrt y}^{2\sqrt y}dxdy\]so I think the 4 in the integral represents height. If not, then why is it there?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
no, listen to what I am saying, you need to look more closely at what your problem is telling you how exactly is the question worded?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
The volue of an unusally shaped prism of length 4cm can be evaluated by using the sum of two double integrals as show above. A. Sketch the region bounded by the limts of integration of the ingreals to illustrate the shape of the crosssection of the prism. B. Change the order of integration and adjust the limits appropriately for the integrals in a and express the volume as a single double interal. hence evaluate the integral and obtain the volume of the prism.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
okay, so the initial two integrals you are given represent the *volume*, not just the base area "The volume of an unusually shaped prism of length 4cm can be evaluated by using the sum of two double integrals as show above." that tells us that the 4 in the integral must be the height (once you get to triple integrals you will see that this is the same as integrating in the z from 0 to 4)
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Right i see i have never done triple integral before, i dont know anything about that. Anyway i guess the overall answer 32/3 then?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
no, you are multiplying by 4 again, but the initial set of two integrals you are given, we are told, represent VOLUME not AREA since the area is given by just\[A=\int_0^1\int_{\sqrt y}^{2\sqrt y}dxdy\] (notice the area does not have 4 in the integrand) the volume must be\[Ah=A(4)=\int_0^1\int_{\sqrt y}^{2\sqrt y}4dxdy=8/3\]and that's it
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
32/3?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
no, reread please
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
2/3 divide it by 4
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
why divide?
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
what is is purpose of 4 ? so i guess you leave it as 8/3 =v ,v=AH, well in the question it says volume so i think it remains the same?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
yes, that is my whole point
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Oh i see that means the area is 2/3 which is a H=4 , which therefore gives 8/3 , Wow this is real trick question huh? Its so easy to make mistakes!
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
I guess you really need to read the question Lol..!
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
the integral\[A=\iint\limits_D dA=\int_a^b\int_{f(x)}^{g(x)}dydx\](with NO INTEGRAND) is the area, so the 4 MUST be the height, so 8/3 is the final answer. yes, I agree that the wording of the question is meant to throw you off, but I'm quite certain that they mean what you said; the area is 2/3 and height is 4
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Thank you for your time, i really understand now. I was wondering if your would like to work though another question with me on fourier transform?
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
I don't know Fourier transform. I know Fourier series and Laplace transform, did you mean one of those by chance.
 one year ago

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and you're welcome :)
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
Yes is mean fourier series sorry.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
okay, it's been a reeeeeeeally long time for me with Foiurier series, but I'll have a look.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
you should really post the problem separately, as a new thread
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
A periodic funtion F(t) is defined by f(t)=t^2, over pi<t<pi A1. state the period of f(t). 2. sketch f(t) over the domain 3pi<t<3pi B. state with reasons, wheter f(t0 is odd , even or neither odd or even. C. dertermine the first six non zero terms of the fourier series represting f(t).
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
I don't think I know how to do this though...
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
For be its meant to be f(t) only not f(t0
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
it is fourier series not transform.
 one year ago

TuringTest Group TitleBest ResponseYou've already chosen the best response.0
It's still been too long for me; my notes are too foreign looking for me to recover how to do this right now. You should post this separately anyway.
 one year ago

John_henderson Group TitleBest ResponseYou've already chosen the best response.0
i got 2 for the period, the sketch is 3times y= pulus or minus y=x^2 the function is even . but i need help onlt of the series please.
 one year ago
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