Xaze
  • Xaze
Geometric Sequences
Mathematics
  • Stacey Warren - Expert brainly.com
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SOLVED
At vero eos et accusamus et iusto odio dignissimos ducimus qui blanditiis praesentium voluptatum deleniti atque corrupti quos dolores et quas molestias excepturi sint occaecati cupiditate non provident, similique sunt in culpa qui officia deserunt mollitia animi, id est laborum et dolorum fuga. Et harum quidem rerum facilis est et expedita distinctio. Nam libero tempore, cum soluta nobis est eligendi optio cumque nihil impedit quo minus id quod maxime placeat facere possimus, omnis voluptas assumenda est, omnis dolor repellendus. Itaque earum rerum hic tenetur a sapiente delectus, ut aut reiciendis voluptatibus maiores alias consequatur aut perferendis doloribus asperiores repellat.
katieb
  • katieb
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Xaze
  • Xaze
Brian has been playing a game where he can create towns and help his empire expand. Each town he has allows him to create 1.17 times as many villagers. The game gave Brian 8 villagers to start with. Help Brian expand his empire by solving for how many villagers he can create with 16 towns. Then explain to Brian how to create an equation to predict the number of villagers for any number of towns. Show your work and use complete sentences.
Xaze
  • Xaze
That's it? :o
anonymous
  • anonymous
The required equation is x = 1.17y here x = no. of villagers and y = no. of towns 1.17 is a constant that can be said to be C

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anonymous
  • anonymous
That's the equation
tkhunny
  • tkhunny
This problem cannot be solved. Stay with me... 1) It should be obvious that 0 villagers can be created with 0 towns 2) How many villagers can be created with only 1 town? This information is not given. It is NOT 0*1.17 = 0
Xaze
  • Xaze
@tkhunny, @bingtamekia, so if it is not 0*1.17=0, what can it be...? I'll have to put something, haha.
tkhunny
  • tkhunny
Yup. Have to start somewhere other than zero, if you intend to multiply for each successive value. The ill-defined geometric sequence (0,0,0,0,0,0,...) is not very interesting.
Jack1
  • Jack1
lol... still props :)

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